Don't know if this helps you guys out with Pcar's 2 latest patch..
PCARS2 Shared Memory changes with patch v1.3
float mBrakeBias; // [ RANGE = 0.0f->1.0f... ] [ UNSET = -1.0f ]
float mTurboBoostPressure; // RANGE = 0.0f->1.0f... ] [ UNSET = -1.0f ] - this seems to be some random nonsense value
char mLFTyreCompound[40]; // [ string ]
char mRFTyreCompound[40]; // [ string ]
char mLRTyreCompound[40]; // [ string ]
char mRRTyreCompound[40]; // [ string ]
unsigned int mPitSchedules[STORED_PARTICIPANTS_MAX]; // [ enum (Type#7) Pit Mode ]
unsigned int mHighestFlagColours[STORED_PARTICIPANTS_MAX]; // [ enum (Type#5) Flag Colour ]
unsigned int mHighestFlagReasons[STORED_PARTICIPANTS_MAX]; // [ enum (Type#6) Flag Reason ]
unsigned int mNationalities[STORED_PARTICIPANTS_MAX]; // [ nationality table , SP AND UNSET = 0 ]
float mSnowDensity; // [ UNITS = How much snow will fall ] [ RANGE = 0.0f->1.0f ], this will be non zero only in Snow season, in other seasons whatever is falling from the sky is reported as rain
hi All,
Fanaleds 2.4V : Revlights of my SRW-S1 have worked few seconds with PCARS2 and then switch off.Never ligthted on since.I tried with other pc game : no problems.
Any Idea ?